Analyze your own games or engine games
Make Analyzed Book - Select the PGN and wait till the engine menu arrives, manage the engine settings (see example) and when ready press "S". For example, select "ProDeo.pgn", press "S" and the Book Database "ProDeo.bin" will be created. Then run Annotate PGN and figure out where ProDeo 2.2 (or its opponent) went wrong.
Merge Books - Will merge 2 books into one, the output is always book.bin
Make Engine Book - Create a Book Database from annotated engine-engine matches (with depth and score). Example: select ccrl-3500.pgn (only 32 games), a book ccrl-3500.bin will be created and you are prompted to make an engine name selection. Type a part of the engine name (Stoc for Stockfish or Dragon for Komodo Dragon) is suffiecient to store all the scores and depths of that particular engine in the book. Type a * in case you want all games.
Make Player PGN - Create a specific Player PGN. For instance, create a PGN with the games of Kasparov from MillionBase 3.5, type Kasparov and kasparov.pgn will be created. Use the PGN (for instance) with Make Analyzed Book.
Make Players PGN - Does the same as above but for multiple players at the same