Engine Depth Time Games Moves Average Forfeit Book Depth MIDG EARLY ENDG LATE
Senpai 2.0 64-bit 4C 27.92 22:59:55 30 2446 33.85 0 132 4.40 26.89 | 28.67 | 29.17 | 28.47
Sting SF 9.9 64-bit 25.57 36:13:36 50 3895 33.48 0 201 4.02 23.10 | 23.33 | 26.70 | 34.28
Deep Shredder 13 64- 36.61 32:13:53 50 3477 33.37 0 201 4.02 30.35 | 31.41 | 38.23 | 53.40
Fire 7.1 64-bit 4CPU 27.07 34:06:50 50 3695 33.24 0 235 4.70 21.84 | 22.15 | 26.99 | 39.32
Gull 3 64-bit 4CPU 23.00 24:02:18 30 2681 32.28 0 124 4.13 20.11 | 21.08 | 22.82 | 27.96
Arasan 20.4.1 64-bit 31.45 17:29:35 30 1995 31.57 0 120 4.00 28.76 | 29.29 | 33.81 | 43.98
Hannibal 1.7 64-bit 36.38 21:16:34 30 2427 31.56 0 122 4.07 29.53 | 30.77 | 38.82 | 52.24
Protector 1.9.0 64-b 23.45 16:45:20 30 1923 31.37 0 121 4.03 21.90 | 22.64 | 24.75 | 31.96
Strelka 5.5 64-bit 25.90 24:43:09 30 2841 31.32 0 123 4.10 20.28 | 21.25 | 24.30 | 37.26
Andscacs 0.93 64-bit 32.69 20:56:04 30 2445 30.82 0 120 4.00 27.92 | 29.58 | 35.97 | 38.04
Komodo 12.1.1 MCTS 6 27.08 480:01:27 760 56400 30.64 0 3117 4.10 25.59 | 25.44 | 27.76 | 30.36
Critter 1.6a 64-bit 25.19 20:26:37 30 2403 30.63 0 169 5.63 21.78 | 23.71 | 25.86 | 30.36
Booot 6.2 64-bit 4CP 34.05 18:20:55 30 2165 30.51 0 120 4.00 29.60 | 32.08 | 37.38 | 40.92
MateFinder 9 64-bit 30.56 27:25:28 50 3263 30.26 0 222 4.44 24.33 | 26.24 | 31.45 | 43.66
Laser 1.5 64-bit 4CP 25.01 17:05:08 30 2041 30.14 0 121 4.03 22.88 | 23.38 | 24.51 | 35.46
Fizbo 2.0 64-bit 4CP 26.43 12:37:24 20 1514 30.02 0 126 6.30 23.71 | 24.60 | 27.19 | 32.70
Texel 1.07 64-bit 4C 25.50 20:17:38 30 2445 29.88 0 121 4.03 22.96 | 24.48 | 25.67 | 31.20
Ethereal 10.00 64-bi 39.29 17:33:13 30 2143 29.49 0 121 4.03 34.39 | 33.75 | 46.45 | 44.05
Stockfish 9 64-bit 36.04 24:19:03 50 3015 29.04 0 218 4.36 29.56 | 30.56 | 40.28 | 58.02
Fritz 15 64-bit 4CPU 25.22 19:46:12 30 2457 28.97 0 121 4.03 20.24 | 20.84 | 25.23 | 37.01
Houdini 6 Tactical 6 26.92 25:39:20 50 3203 28.84 0 222 4.44 22.89 | 23.43 | 27.71 | 38.63
Fritz 16 64-bit 4CPU 35.99 31:17:53 50 3909 28.82 0 201 4.02 28.99 | 29.35 | 37.34 | 54.21
Legend
Depth : Overall average search depth
Time : Total time engine used
Moves : Total moves engine played
Average : Average time per move in centi-seconds
Forfeit : Games engine lost due to time forfeit
Book : Moves played from opening book plus average depth
MIDG : Average search depth during the opening and middle game
EARLY : Average search depth during the middle game without Queens, the so called early end game
ENDG : Average search depth during the end game
LATE : Average search depth during the late end game
List is sorted on Average Time indicating the engine that uses the most time tops.